Working on enemy AI
Dragon Down » Devlog
Enemy AI is something I'm new to and it's turning out to be pretty complicated! I've been able to smooth out some of the earlier kinks, so fighting should be a lot more fair now. I've also added more lizard folk to the demo.
Files
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Oct 11, 2021
Dragon Down
Investigate the mystery of the dragon!
More posts
- Adding item systemNov 10, 2021
- Whoops - posted wrong build for Devtober. Fixed now.Nov 01, 2021
- Devtober PostmortemNov 01, 2021
- Devtober Wrap-upOct 31, 2021
- New town, dialog, cut scenes and scene transitions!Oct 28, 2021
- Boss fight!Oct 18, 2021
- Missiles, health drops and a new enemyOct 12, 2021
- Adding a win conditionOct 09, 2021
- Fake scriptingOct 08, 2021
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